Remember when installers were part of a game's world? And as Wes said, the music alone is a treasure. For those holding out for a similar remaster for Red Alert 2 and Tiberian Sun, Im right there with you. The compilation includes remasters of the first two Command & Conquer games originally developed by Westwood Studios, Command & Conquer (1995) and Red Alert (1996), along with their expansion packs and content that had been exclusive to console ports. ![]() It also brings together all the additional content from different. For instance, I was delighted that a redone version of the Red Alert installer greeted me the first time I launched it. The Remastered Collection includes overhauled versions of both the 1995 original, and the 1996 spinoff C&C: Red Alert. I've only spent an hour playing around with it, but so far the Remastered Collection has ticked all the 'aw, they actually care' boxes I could want. I never really got into Command & Conquer before Red Alert 2 (which, annoyingly, is not on Steam).Forgive me: I was four years old when the first game came out and we didn’t have a family computer until after I’d been put off the series by the clunky PlayStation port I tried at an after-school club. I also recall making a special rules.ini file for purely air and naval wars, probably designed to go along with a long lost collection of custom maps.Īll this simple variable modding was a big part of my experience with Red Alert as a kid, and so I'm pleased that the detail wasn't overlooked in the remaster (or, at least, wasn't removed). Command & Conquer Remastered Collection includes the source code for both C&C and C&C: Red Alert, which means modders should be able to totally overhaul both games. I remember creating air units that could only attack other air units, because I was really interested in WW2 dogfighting back when Red Alert came out (I was also 11). ![]() You won't be able to make complex total conversions just by dicking around with an ini file, but you can do quite a lot with it. Otherwise, I've tested a few other variables and my changes showed up in the game as expected. I seem to remember having difficulty with that back in the day, too (maybe try editing the 'dog bite' attack instead). ![]() For some reason, editing the attack dog entry doesn't work.
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